Watch this video in context on Unity's learning pages here - http://.com/ learn/tutorials/projects/ roll-a.
In your first foray into Unity development, create a simple rolling ball game that teaches you many of the principles of working with Game Objects, Components.
- roll-a-ball - Code created while following xisf.org /projects/roll-a-ball. They are both data types that store numbers, but there is a key difference:. Notice the key difference between these very similar scripts! If you believe this to be in error, contact your system administrator. Remember to do BOTH every time you want to save, and save OFTEN! Tutorials Documentation Knowledge Base Support Live Training Resources. Let's double the size of our "Ground". We use colliders to determine when two objects make contact in our game.